title | ISBN-13 | year of publica- tion | other author(s) |
---|---|---|---|
3DS Max 4 | 978-2-7440-1188-7 | 2001 | |
3 DS MAX 5 | 978-2-7440-1854-1 | 2004 | |
3ds max 5 | 978-2-7440-1527-4 | 2003 | |
3ds max 5 Fundamentals | 978-0-7357-1318-5 | 2002 | |
3ds max 6 | 978-2-7440-1747-6 | 2004 | |
3ds max 6 Fundamentals | 978-0-7357-1385-7 | 2004 | |
3ds max 7 Fundamentals | 978-0-321-32138-1 | 2005 | |
3ds Max 8 Fundamentals | 978-0-321-41253-9 | 2006 | |
3ds Max 9. Guida completa. Con CD-ROM | 978-88-503-2618-1 | 2007 | |
3D Studio Viz 3 | 978-970-26-0125-8 | 2001 | Jeremy Hubbell |
Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max | 978-1-138-41783-0 | 2017 | |
Inside 3d Studio Max 3 Modeling, Materials and Rendering: Modeling, Materials, and Rendering | 978-0-7357-0085-7 | 1999 | Jeremy Hubbell |
Inside 3D Studio VIZ 3 | 978-0-7357-1002-3 | 2000 | " |
Rendering with mental ray & 3ds Max | 978-0-240-80893-2 | 2007 | Joep van der Steen |
Rendering with mental ray and 3ds Max | 978-0-240-81237-3 | 2009 | " |
3ds Max レンダリング 第2版 ―mental ray で実現する高度なレンダリング― 3ds Max rendaringu dai/ | 978-4-86246-108-7 | 2009 | " |
Addison-Wesley · Apogeo · Focal Press · New Riders Press · PEARSON (France) · Routledge · ボーンデジタル (boーndejitaru)