| title | media type | ISBN-13 | year of publication |
|---|---|---|---|
| 2D to VR with Unity5 and Google Cardboard | Hardcover | 978-1-138-62886-1 | 2017 |
| HTML5 Game Development from the Ground Up with Construct 2 | " | 978-1-138-42768-6 | 2017 |
| HTML5 Game Development from the Ground Up with Construct 2 | Paperback | 978-1-4822-1661-5 | 2014 |
| On the Way to Fun | " | 978-1-56881-582-4 | 2010 |
| Ready: A Commodore 64 Retrospective | " | 978-981-10-1257-0 | 2016 |
| Ready: A Commodore 64 Retrospective | Hardcover | 978-981-287-340-8 | 2014 |
| The Golden Age of Video Games | Paperback | 978-1-4398-7323-6 | 2011 |
| The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry | Hardcover | 978-1-138-42786-0 | 2017 |
A K Peters/CRC Press · CRC Press · Routledge · Springer