Academic Press · Addison-Wesley
title | media type | ISBN-13 | year of publica- tion | other author(s) |
---|---|---|---|---|
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation | Hardcover | 978-0-321-33559-3 | 2005 | Randima Fernando · Tim Sweeney |
Physically Based Rendering: From Theory to Implementation | " | 978-0-12-800645-0 | 2016 | Wenzel Jakob · Greg Humphreys |
Physically Based Rendering: From Theory to Implementation | " | 978-0-12-375079-2 | 2010 | Greg Humphreys |
Physically Based Rendering: From Theory to Implementation | Paperback | 978-0-12-390856-8 | 2004 | " |
Physically Based Rendering: From Theory to Implementation | Hardcover | 978-0-12-553180-1 | 2004 | " |
Rendering ebook Collection: Ultimate CD | CD-ROM | 978-0-12-374644-3 | 2008 | Saty Raghavachary · David Luebke · Thomas Strothotte |
M.P. · Mathieu Pierre · Matt Perry · Matt Power · Matthew Parry · Matthew Perri · Matthew Perry · Matti Prü · Maude Paray · Moody / Perry