M. O. · M. Overmars · Mark H. Overmars
Titel | Art | ISBN-13 | Erschei- nungsjahr | andere Autoren | |
---|---|---|---|---|---|
Algorithmic Foundations of Robotics VI | Taschenbuch | 978-3-642-06513-2 | 2010 | Michael Erdmann · David Hsu · A. Frank van der Stappen | |
Algorithmic Foundations of Robotics VI | Gebunden | 978-3-540-25728-8 | 2005 | Michael Erdmann · David Hsu · A. Frank van der Stappen | |
Computational Geometry: Algorithms and Applications | Taschenbuch | 978-3-642-09681-5 | 2009 | Mark Berg · Otfried Cheong · Marc Kreveld | |
Computational Geometry: Algorithms and Applications | Gebunden | 978-3-540-77973-5 | 2008 | Mark de Berg · Otfried Cheong · Marc van Kreveld | |
Computational Geometry: Algorithms and Applications | " | 978-3-540-65620-3 | 2000 | Mark de Berg · Marc van Krefeld · Otfried Cheong | |
Computational Geometry: Algorithms and Applications | " | 978-3-540-61270-4 | 1997 | Mark de Berg · Marc van Kreveld · Otfried Schwarzkopf | |
Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers | Taschenbuch | 978-3-540-89219-9 | 2008 | Arjan Egges · Arno Kamphuis | |
Motion in Games: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 | " | 978-3-642-10346-9 | 2009 | Arjan Egges · Roland Geraerts | |
The Design of Dynamic Data Structures | " | 978-3-540-12330-9 | 2008 | ||
The Game Maker's Apprentice: Game Development for Beginners | Paperback | 978-1-4302-1347-5 | 2008 | Jacob Habgood | |
The Game Maker's Apprentice: Game Development for Beginners | " | 978-1-59059-615-9 | 2007 | " |