| title | ISBN-13 | year of publica- tion | other author(s) |
|---|---|---|---|
| C++ by Example: Object-Oriented Analysis, Design & Programming/Book and Disk | 978-0-07-911954-4 | 1995 | |
| C++ Memory Management | 978-0-07-017814-4 | 1998 | Marc J. Neuberger |
| C Memory Management Techniques | 978-0-07-017808-3 | 1992 | " |
| Cross-Platform Programming for Os/2: Parallel Development in DOS and Os/2/Book and Disk | 978-0-07-017862-5 | 1994 | |
| Developing Games That Learn | 978-0-13-569617-0 | 1996 | Narendra K. Ghosh |
| Effective Multithreading in Os/2/Book and Disk | 978-0-07-017841-0 | 1994 | Marc J. Neuberger |
| Game Graphics in C++/Book and Disk | 978-0-07-911951-3 | 1995 | |
| Lightning-Fast Animation Graphics | 978-0-07-017941-7 | 1994 | |
| Lightning-Fast Animation Graphics/Book and Disk | 978-0-07-017940-0 | 1994 | |
| Microsoft Macro Assembler 6.0 Programming | 978-0-07-017809-0 | 1993 | Marc J. Neuberger |
| Structured Assembly Language | 978-0-8306-3484-2 | 1990 | |
| The Ultimate Os/2 File Management Toolkit | 978-0-07-911882-0 | 1994 | Michael Stegman |
McGraw-Hill · Prentice Hall · Tab Books