K S · Kalpana Singh · Kelvin Singh
| title | ISBN-13 | year of publica- tion | other author(s) |
|---|---|---|---|
| 2D Games with Windows 8 and Windows Phone 8 Step by Step | 978-0-7356-7718-0 | 2013 | Jack Chang · Jebediah Pavleas · Robert Zhu |
| Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations | 978-1-4842-5442-4 | 2020 | Gregory Smith |
| Building a 2D Game Physics Engine: Using HTML5 and JavaScript | 978-1-4842-2582-0 | 2017 | Michael Tanaya · Huaming Chen · Jebediah Pavleas |
| Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL | 978-1-4842-0953-0 | 2015 | |
| Fundamentals of Computer Graphics, Second Ed. | 978-1-56881-269-4 | 2005 | Peter Shirley · Michael Ashikhmin · Michael Gleicher · Stephen Marschner · Erik Reinhard · William Thompson · Peter Willemsen |
| Learn 2D Game Development with C#: For iOS, Android, Windows Phone, Playstation Mobile and More | 978-1-4302-6604-4 | 2013 | Jebediah Pavleas · Jack Keng-Wei Chang · Rob Zhu |
A K Peters/CRC Press · Apress · Microsoft Press