title | ISBN-13 | year of publica- tion | other author(s) |
---|---|---|---|
2D Apple Games by Tutorials: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3 | 978-1-942878-28-5 | 2016 | raywenderlich.com Team · Caroline Begbie · Mike Berg · Michael Briscoe · Marin Todorov |
2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3 | 978-1-942878-41-4 | 2017 | raywenderlich.com Team · Caroline Begbie · Mike Berg · Michael Briscoe · Marin Todorov · Ray Wenderlich |
iOS Games by Tutorials | 978-0-9896751-1-6 | 2013 | Ray Wenderlich · Mike Berg · Tom Bradley · Mike Daley · Jake Gundersen · Matthijs Hollemans · Christopher LaPollo |
iOS Games by Tutorials: Second Edition: Beginning 2D iOS Game Development with Swift | 978-0-9896751-6-1 | 2014 | Ray Wenderlich · Mike Berg · Tom Bradley · Mike Daley · Jacob Gundersen · Matthijs Hollemans · Christopher LaPollo |
iOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift | 978-1-942878-03-2 | 2015 | Ray Wenderlich · Mike Berg · Tom Bradley · Mike Daley · Jacob Gundersen · Matthijs Hollemans · Christopher LaPollo |