| title | media type | ISBN-13 | year of publica- tion | other author(s) | |
|---|---|---|---|---|---|
| Better Game Characters by Design: A Psychological Approach | Paperback | 978-1-55860-921-1 | 2006 | ||
| Digital Cities: Technologies, Experiences, and Future Perspectives | Taschenbuch | 978-3-540-67265-4 | 2010 | Toru Ishida | |
| Game Usability: Advancing the Player Experience | Hardcover | 978-1-138-40323-9 | 2017 | ||
| Game Usability: Advancing the Player Experience | Paperback | 978-0-12-374447-0 | 2008 | Noah Schaffer | |
| Motion-Based Game Design: How to Design Quality Movement Games for Wii, Kinect, and Move | " | 978-0-12-415870-2 | 2013 | ||
Academic Press · Morgan Kaufmann · Routledge · Springer