| title | | ISBN-13 | year of publica- tion | other author(s) |
| Coding Games in Scratch: A Step-by-Step Visual Guide to Building Your Own Computer Games | | 978-1-4654-3935-2 | 2015 |
| Coding Projects in Scratch: A Step-by-Step Visual Guide to Coding Your Own Animations, Games, Simulations, a | | 978-1-4654-7734-7 | 2019 |
| Coding Projects in Scratch: A Step-by-Step Visual Guide to Coding Your Own Animations, Games, Simulations, a | | 978-1-4654-5142-2 | 2016 |
| Cool Stuff 2.0: And How It Works | | 978-0-7566-6291-2 | 2010 | Chris Woodford |
| Cool Stuff 2.0: And How it Works | | 978-0-7566-3207-6 | 2007 | " |
| DK Workbooks: Coding in Scratch: Projects Workbook: Make Cool Art, Interactive Images, and Zany Music | | 978-1-4654-4402-8 | 2016 | Steve Setford |
| Star Wars Coding Projects: A Step-by-Step Visual Guide to Coding Your Own Animations, Games, Simulations an | | 978-1-4654-6472-9 | 2017 |
| Technik der Zukunft: So funktionieren Netzhaut-Chip, HDTV, Supercomputer, Head-up-Display, Biometrie und vieles mehr | | 978-3-8310-1270-1 | 2008 | Chris Woodford |
| The Gadget Book: How really cool stuff works | | 978-1-4053-2643-8 | 2007 | " |