title | media type | ISBN-13 (ISBN-10) | year of publication |
---|---|---|---|
2D Graphics Programming for Games | Paperback | 978-0-367-38005-2 (0-367-38005-6) | 2019 |
2D Graphics Programming for Games | Hardcover | 978-1-4665-0189-8 (1-4665-0189-8) | 2013 |
Game Development Tools: Context, Content, and Best Practices | Paperback | 978-1-4987-7427-7 (1-4987-7427-X) | 2021 |
J J · J. P. · John J. · John P. · John Pile · P.J.