| title | ISBN-13 | year of publica- tion | other author(s) |
|---|---|---|---|
| 2D Apple Games by Tutorials: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3 | 978-1-942878-28-5 | 2016 | raywenderlich.com Team · Mike Berg · Michael Briscoe · Kauserali Hafizji · Marin Todorov |
| 2D Apple Games by Tutorials Second Edition: Beginning 2D iOS, tvOS, macOS & watchOS Game Development with Swift 3 | 978-1-942878-41-4 | 2017 | raywenderlich.com Team · Mike Berg · Michael Briscoe · Kauserali Hafizji · Marin Todorov · Ray Wenderlich |
| iOS 9 by Tutorials: Learning the new iOS 9 APIs with Swift 2 | 978-1-942878-11-7 | 2015 | Jawwad Ahmad · Soheil Azarpour · Evan Dekhayser · Aaron Douglas · James Frost · Vincent Ngo · Pietro Rea |
| iOS 9 by Tutorials: Updated for Swift 2.2: Learning the new iOS 9 APIs with Swift 2.2 | 978-1-942878-21-6 | 2016 | raywenderlich.com Team · Jawwad Ahmad · Soheil Azarpour · Evan Dekhayser · Aaron Douglas · James Frost · Vincent Ngo |
| Metal by Tutorials: Beginning game engine development with Metal | 978-1-942878-54-4 | 2019 | raywenderlich Tutorial Team · Marius Horga |