title | ISBN-13 (ISBN-10) | year of publica- tion | other author(s) |
---|---|---|---|
Irrlicht 1.7 Realtime 3D Engine: Beginner's Guide | 978-1-84951-398-2 (1-84951-398-8) | 2011 | J Stein |
Unity 4.x Game AI Programming | 978-1-84969-340-0 (1-84969-340-4) | 2013 | Clifford Peters · Thet Naing Swe |