Andrew Gahan

A.G. · Andrew G · Andrew Mac Gahan

titlemedia typeISBN-13year of publication
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and FilmHardcover978-1-138-42740-22017
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and FilmPaperback978-0-240-81428-52010
3ds Max Modeling for Games 2nd edition: An Insider's Guide to Stylized Modeling   "978-1-138-30731-52021
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I: 1Hardcover978-1-138-40082-52017
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I: 1Paperback978-0-240-81582-42011
3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I   "978-0-240-81061-42008
3ds Max Modeling for Games: Volume II: Insider’s Guide to Stylized Modeling: 2Hardcover978-1-138-40074-02017
3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Modeling: 2Paperback978-0-240-81606-72012
3ds Max Modéliser pour le jeu vidéoBroché978-2-7440-2469-62011
3ds Max: modéliser pour le jeu vidéo: Techniques professionnelles de modélisation de personnages, de véhicules et de décorsTaschenbuch978-2-7440-2574-72012
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning TechniquesHardcover978-1-138-42741-92017
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques: All-in-one: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning TTechniquesPaperback978-0-240-81147-52008

Focal Press · PEARSON (France) · Routledge

 

Andrew Gaiero