Andre LaMothe

title ISBN-13year of publica-
tion
other author(s)
Beginning Direct3D Game Programming w/CD 978-0-7615-3191-32002
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C 978-1-57169-004-31995
Game Design: The Art and Business of Creating Games 978-0-7615-3165-42002
Game Programming für Dummies
978-3-527-70097-42003André LaMothe
Game Programming für Dummies.
978-3-8266-3073-62003
Isometric Game Programming with DirectX 7.0 w/CD 978-0-7615-3089-32002
Multiplayer Game Programming w/CD 978-0-7615-3298-92002
OpenGL Game Programming w/CD 978-0-7615-3330-62002Kevin Hawkins · Dave Astle
Programming and Customizing the Multicore Propeller Microcontroller: The Official Guide 978-0-07-166450-92010André LaMothe
Teach Yourself Game Programming in 21 Days/Book and Cd-Rom 978-0-672-30562-71994
The Black Art of Video Game Console Design 978-0-672-32820-62005
Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization 978-0-672-31835-12003
Tricks of the Game-Programming Gurus 978-0-672-30507-81994John Ratcliff · Denise Tyler
Tricks of the Windows Game Programming Gurus 978-0-672-32369-02002
Tricks of the Windows Game Programming Gurus 978-0-672-31361-51999
Windows Game Programming For Dummies? 978-0-7645-0337-51998André LaMothe
Windows Game Programming for Dummies, Second Edition 978-0-7645-1678-82002

A.L. · Anders Lindh · Anders Lund · Anders Lunde · Andr? LaMothe · Andre J. Lamothe · Andre Lamotte · Andre Lanotte · Andrea Landi · Andrea Lindau · Andrea Linett · Andreas Landau · Andreas Lindt · Andreas Lund · Andree Lamotte · Andrew Land · Andrew Lande · Andrew Lund

John Wiley & Sons · McGraw-Hill · Prima Games · Sams Publishing · Waite Group Pr · Wiley-VCH · mitp

 

Andre Lamotte