year of publication | ISBN | author(s) | title |
---|---|---|---|
2003 | 978-1-59273-000-1 | Jessica Mulligan · Bridgette Patrovsky | Developing Online Games: An Insider's Guide (Nrg-Programming) |
'' | 978-1-59273-001-8 | Andrew Rollings · Ernest Adams | Andrew Rollings and Ernest Adams on Game Design |
'' | 978-1-59273-002-5 | ROGERS | .NET Game Programming with C# |
'' | 978-1-59273-004-9 | Alex J. Champandard | AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors |
'' | 978-1-59273-005-6 | David Brackeen · Bret Barker · Lawrence Vanhelsuwe | Developing Games in Java |
2003 | 978-1-59273-007-0 | David E. Freeman | Creating Emotion in Games: The Craft and Art of Emotioneering |
'' | 978-1-59273-009-4 | George "Fat Man" Sanger | The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness (New Riders Games) |