Games, Learning, and Society: Learning and Meaning in the Digital Age (Learning in Doing: Social, Cognitive and Computational Perspectives)

Perspectives

by: Constance Steinkuehler · Kurt Squire Ph.D. · Sasha Barab Ph.D.

Hardcover

ISBN: 978-0-521-19623-9

ISBN-10: 0-521-19623-X

Cambridge University Press · 2012

See also:
2012PaperbackGames, Learning, and Society: Learning And Meaning In The Digital Age (Learning in Doing: Social, Cognitive and Computational Perspectives)