Wolfgang Engel

Wolfgang A. Engel · Wolfgang Engelberger · Wolfgang Engelhard · Wolfgang Engelhardt · Wolfgang Engels · Wolfgang Engler · Wolfgang Englert · Wolfgang F. Engel

Aulis Verlag Deubner · Charles River Media · Prima Games · Wordware Publishing, Inc.

title ISBN-13year of publica-
tion
other author(s)
Beginning Direct3D Game Programming, Second Edition 978-1-931841-39-92003
Beginning Direct3D Game Programming w/CD 978-0-7615-3191-32002Amir Geva
Neue Mathematik. Olympiadeaufgaben
978-3-7614-1196-41990Udo Pirl
Programming Vertex & Pixel Shaders 978-1-58450-349-12004
Programming Vertex, Geometry, and Pixel Shaders, Second Edition 978-1-58450-513-62008
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0 978-1-55622-988-62003
ShaderX3: Advanced Rendering with DirectX and OpenGL 978-1-58450-357-62004
ShaderX4: Advanced Rendering Techniques 978-1-58450-425-22006
ShaderX5: Advanced Rendering Techniques 978-1-58450-499-32006
ShaderX6: Advanced Rendering Techniques 978-1-58450-544-02008
ShaderX7: Advanced Rendering Techniques 978-1-58450-598-32009

 

Wolfgang Engelberger