James Paul Gee

J. Paul · James G. · James Gee · James P. · James P. Gee · James Paul · P.G. · Paul Gee

Cambridge University Press · Common Ground Publishing · Palgrave Macmillan · Peter Lang Publishing · Prentice Hall · Routledge

titlemedia typeISBN-13year of publica-
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other author(s)
An Introduction to Discourse Analysis: Theory and MethodPaperback978-0-415-21186-41999
Assessment, Equity, and Opportunity to Learn   "978-0-521-70659-92008Edited by Pamela A. Moss · Diana C. Pullin · Edward H. Haertel · Lauren Jones Young
Gaming Lives in the Twenty-First Century: Literate ConnectionsHardcover978-1-4039-7219-42007Gail E. Hawisher · Cynthia L. Selfe
Gaming Lives in the Twenty-First Century: Literate ConnectionsPaperback978-1-4039-7220-02007Gail E. Hawisher · Cynthia L. Selfe
Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy   "978-0-8204-9703-72007
Introduction to Discourse Analysis   "978-0-415-32861-62005
Introduction to Human Language: Fundamental Concepts in Linguistics   "978-0-13-484528-91992
Language, Literacy and LearningHardcover978-0-415-31777-12004
Situated Language and Learning: A Critique of Traditional SchoolingPaperback978-0-415-31776-42004
Social Linguistics and Literacies: Ideology in Discourses   "978-0-415-42776-02007
Social Linguistics and Literacies: Ideology in Discourses   "978-0-7507-0928-61996
What Video Games Have to Teach Us About Learning and Literacy   "978-1-4039-6538-72004
What Video Games Have to Teach Us About Learning and LiteracyHardcover978-1-4039-6169-32003
What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated EditionPaperback978-1-4039-8453-12007
Why Video Games are Good for Your Soul   "978-1-86335-574-22005

 

James Paul Gustafson